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So, come in and see what fun you could have with a role play chat room tonight. A role-playing SL doesn't necessarily have anything to do with the in-game SL agents or missions. The general convention is as follows: When a player simply posts plain text, that means his character is speaking audibly. This is called an emote; it causes his characters name to appear next to an asterisk and without the arrow, and is used to describe a characters action.

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An action can include an emotion, as it would be visibly shown by facial expression and body language. Actions can also be deated by using double colons or double asterisks before and after the action. This is frequently used in combination with a speech post, and used to separate speech from actions. An ambersand is occasionally used to deate action or dialogue occuring out of the hearing of ropeplay of the occupants of the chat. They are included in the main chat as part of a storyline that should be shared with the other players, but the other characters can't usually hear them; for the purposes of chah, it is usually appropriate to pretend that whatever happened after an ampersand wasn't heard or seen.

The Ammatar aren't so rooeplay NPCs are usually small, possibly recurring roles.

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This is ified by putting the NPCs name in brackets at the beginning of the post. This is the classic free-form RP online style. Some people prefer to use prose style, that is stating the actions plainly and putting dialogue in quotation marks just as if they were writing a paragraph in a book. As long as the result is understandable, both styles are accepted.

The best way to do this is through private conversation, but with wgat players this can be unweildy.

In such cases, OOC communications are ified by using double parentheses. Some rooms are strictly IC, and any OOC posts might provoke disciplinary action from a moderator, possibly including kicking the offending party from the room. It is a VR channel, so participants can use it simply chaat an open channel or a room to enter and interact with.

Since it is a learning environment, it is not strictly IC; some OOC questions and answers are permitted. Intergalactic Summit - This is a communication channel that is strictly IC, generally used for political or historical discussions. It is non-faction, and open to all. Out of Character - as the name suggests, this is an out-of-character chat for discussing RP issues, and is recommended for anyone curious about RP behavior in EVE.

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It is non-faction. It is open to all, regardless of faction. It is open to all. Courtesy Everyone who RPs generally has some idea of what kind of story they want their character to play out, but the key to doing so courteously is to remember that everyone else in the room also has a character with a story. In order to keep the characters' interactions fun whah everyone, certain rules are usually observed. First, rapidly posting lots of brief posts gives other players little time to react.

Different players type at different speeds, and players who think and type quickly should be prepared to permit slower players a chance to respond. I have lots of spare large modules. Why do you ask? The exception is if you are trying to play a character who speaks too quckly for the rest of the characters to follow.

This should preferably be done with a single post, rather than several short posts. If your post runs too long for the chatroom, the usual way to convey that the room should expect another post is by ending the first post cjat a dash, then starting the second post with a dash to indicate it's part of a post. I'm flying a battleship, but I have lots of spare large modules, I could sell them to you for cheap.

I favor Caldari ships, so much shield power. Would you like to buy a Large Shield Booster for cost? While writing your own characters actions is important to RP, it is equally important to permit other players to write their own reactions. To write reactions for another persons character is called Powergaming, Moding or Godmoding. The term godmode was probably taken from certain videogames that had a super easy setting or hack that permitted a player to become entirely unstoppable, referred to as the god mode.

This can take several forms. First, invincibility.

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While it is a dear personal dream of any player to be unbeatable or beyond hindrance roldplay injury, making a character like this is actually rather dull for every other player in the room. Second, dictating reactions and outcomes for your characters actions.

Explaining what your character does with what intended result is acceptable; telling other players how their characters are affected is not, though small exceptions might be made with players who know and trust each other. Having expected treachery, she had ed a counter-dampening program into her jacks, leaving her perfectly unharmed and ready to strike back when the moment was right Third, ignoring a character's action in favor of getting an advantage. wuat

However, a player ignoring another player should be explicitly distinguished from a character ignoring another character. In the latter case, 'ignoring' is an IC action and should be posted as such. In the former case, it can be confusing for other players if one of them suddenly seems to not see or hear another. It is customary to ignore most typos in RP; as long as there is no confusion about what was intended, typing skill isn't really a concern. Some players add an asterisk with a correction when they make a typo, but too much of this can be pointlessly distracting.

In posting a characters actions, adding some descriptive language can be useful in setting and maintaining the mood. On the other hand, it's easy to go overboard with too many adjectives, adverbs and unnecessary phrases.

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She looks him up and down, keeping her face calm but unable to conceal her interest. When writing the first post for a character in a room, it is a good idea to include more description, including notable physical traits, obvious mood, and manner of entry. It is also wise to refrain from posting for a few minutes - if there is already an RP scene being played, the new player will get a sense of the room's mood and what kind iw RP will be welcome.

EVE University policy forbids members to use obscenities and other offensive language in public chatrooms.

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In roleplxy convos and chats this rule a matter of all participants' preference, but it is polite to use language that won't unnecessarily shock other players. RP in an open chatroom is generally considered 'real' or part of the rolelpay fictional universe. Sometimes, however, an RP can occur between certain characters that doesn't take place in the normal universe or timeline, and cannot be referenced by characters outside it.

These 'alternate universe' RPs are usually played in private conversations or restricted chatrooms. Rarely, due to bad character development or an unexpectedly distasteful incident, the participants in an RP will agree that some game or incident 'didn't really happen.

Otherwise, the cover-up itself becomes part of the game. Note that the actions of ships in space are not subject to erasure; everything that affects the behavior of objects in space rolepllay part of the New Eden universe, for good or bad. Usually pointless to add in chat, as it's easy enough to write a characters temporary exit.